game mechenics update


By March 5, we were able to establish several milestones regarding the game mechanics

  • We created an actual player level where all the art asset, model and animation has been incorporated instead of using simple geometric shapes. 
  • added a timer and round system to indicate each round and it gets harder as the round increases
  • added main and character selection menu where players can choose how many are playing
  • added enemies that chase after the closest player
  • added soundtracks and sound effects to the game
  • made sure players die when they fell out of the map

Files

milestone 1.pdf 2.8 MB
Feb 24, 2021
Milestone 2 requirements for Doc.pdf 1.4 MB
Feb 24, 2021
DreamEater_PC.zip 36 MB
Mar 04, 2021
DreamEatersWebgl.zip Play in browser
Mar 04, 2021
MILESTONE 3 PROJECT GOALS.pdf 1.3 MB
Mar 05, 2021

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