Global Powerups and Score System
This week we decided to add in powerup that affect every player in the game (called 'global powerup')
We also decide to make global powerup as mytery powerup, so players dont know the effect of the powerup until they pick it up.
Another thing we decide to make this week is adding a score system. So after all players dead, players will have a score board that record how long they survived and how many powerups they used and how many times they died. We tried to record how many trail gameobjects are destoried, however, it seems very hard to do so since if we program logic we used for trails is not supporting us to record such thing. Therefore, we cut off the plan that score board will show how many trails players killed.
Get Dream Eaters
Dream Eaters
How long until you're devoured by your worst nightmares?
Status | Released |
Authors | Charnel, FlawedD3sign, lewill, ChantalSorias, KaierD, dlaxodid0911 |
Genre | Action, Shooter |
Tags | 3D, Multiplayer, Top-Down, Top down shooter, wave |
Languages | English |
Accessibility | Subtitles |
More posts
- Dream Eaters Official TrailerApr 12, 2021
- Adding Basic AI to support single player modeApr 11, 2021
- Demo of the TrailerApr 05, 2021
- All current art updates and assetsMar 29, 2021
- Weapon Powerups and TeleporterMar 27, 2021
- Previous Devlogs and This week's workMar 18, 2021
- Playtest Session Video UpdateMar 18, 2021
- Playtest Session One Tech UpdateMar 13, 2021
- Pre Playtest To Do List for this MilestoneMar 12, 2021
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